TRC

Brushless Radio Controlled Cars

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RC Glossary - The A to Z of Radio Control

A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z

R


Race Director-- The person running and organizing the race. Responsible for calling the drivers to the stand, making sure each car is in the correct spot on the starting grid, calling traffic if necessary, and other duties.

Racing Line -- the fastest way around the track. Not always a straight line from corner to corner, the racing line is often flowing and smooth, representing feints into hard corners and drifts coming out of corners.

Radio-- refer to Transmitter

Radio-Controlled--Refers to how Rc vehicles are controlled. By the use of a Transmitter

Rally -- A newer class of R/C cars. At first glance appearing to be a touring car with treaded tires, a true rally car will feature slightly longer shocks and some protection for the drivetrain. A rally car is generally able to travel on any on-road surface, as well as gravel and hard-packed or loose dirt.

Rc -- An abbreviation of radio-controlled

Ready To Run-- A term that usually means a kit is at least 95% assembled, with minor finishing work being the only requirements to getting it ready. Some painting, tire mounting and minor assembly (such as attaching body posts and body clips) may be necessary, and a nitro-powered car will require break-in.

Receiver -- The electronic device that receives the radio transmissions from the radio transmitter. Through wire plugs inserted into the receiver case, the receiver passes signals to the steering servo and electronic speed control or throttle servo.

Receiver Cover -- A plastic or vinyl cover that protects the receiver from fuel, water, mud, dust and dirt.

Receiver Pack -- The battery pack that provides power to both the steering and throttle servos in a Nitro car.

Rich-- A condition referring to engines where the engine is getting too much fuel. If you accelerate from a stop and the engine dies, you are probably running too rich and should lean out the engine's low speed idle adjustment a little (by turning the needle valve or low-end adjustment slightly clockwise).

Ride Height -- The space between the lowest part of the chassis and the ground, measured with all of the car's electronics installed; racers measure the front and the rear ride heights separately. There should be enough ride height so that the suspension can be engaged enough to soak up whatever bumps and dips occur on the track, but the chassis should be low enough to the ground so there isn't too much chassis roll (related to shock settings).

Rollcenter --An imaginary point at the front and rear of the car where the chassis rotates around. Affected by the position of the uprights and rotation points of the suspension arm and upper links, the rollcenter can be changed on an Rc car by adding spacers underneath the rear bulkhead, moving the uprights up or down in relation to the arm, and other methods.

RPM -- Rotations Per Minute. How many times an engine, motor, wheel, gear, etc., will turn in a minute. In Rc racing this is most important for electric motors and nitro engines.

Torque RC .com 2011

Rod End -- Similar to a ball cup/ball end combination, except that a rod end is a plastic eye that holds a metal or plastic pivot. A screw goes through the pivot and is secured in a bulkhead, suspension arm or other area.

Rotating Mass-- Refers to the weight of the rotating parts in any car. For an Rc car, this includes the diffs, wheels, universal dogbones, belts, pulleys, flywheels, crankshafts, spur gears and spur gear hubs. The lighter you can make these parts, the faster the car will accelerate and brake, because less force is needed to get these parts moving. Most people agree that reducing one unit of weight (ounce, gram) equals saving between three to four units of weight that does not rotate.
 

RTR -- A term standing for Ready To Run
 

Runtime-- A term that means how long an Rc vehicle will run or last on one battery pack or fuel tank.