TRC

Brushless Radio Controlled Cars

News, reviews, tuning and hop-ups

RC Glossary - The A to Z of Radio Control

A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z

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Backmarker-- Any racer that is getting lapped.

Ball Cup -- A hollow plastic piece that snaps onto a ball end that provides a pivot point, usually for suspension movement. Using a ball cup/ball end assembly instead of a rigid system allows the car to absorb crash damage, so the ball cup will pop off instead of break. Ball cups are usually paired with turnbuckles for the ultimate in ease of use and assembly.

Ball End -- A metal ball that has a hex (6-sided) and screw threads on one end. A ball cup will attach over the ball end to provide a pivot point.

Batteries A battery holds an electrical charge for future use by an electrical device. A single cell is a battery, a collection of cells is a battery pack. Batteries in use in the R/C hobby can contain alkaline materials (non-rechargeable, used for transmitter batteries), nickel-cadmium or nickel metal hydride. Each type of battery has its advantages and disadvantages, see the associated glossary entries for details.

Battery Pack --A collection of batteries that are joined together to combine the voltage of the batteries to power an electrical device. This term is used for electric R/C cars (normally a pack to power the motor) and also for Nitro cars (to power the servos controlling steering and throttle/brake).

Bearing -- A hollow metal donut that uses balls inside to increase the efficiency of a rotating shaft (like an axle). Highly recommended as the first option part for any kit equipped with bushings, bearings have become a standard accessory in most R/C kits today.

Bellcrank -- The type of steering mechanism most common in R/C cars, trucks and buggies. It consists of two posts, one of which has a connection to the steering servo. This connection turns one of the steering arms, which is connected with an Ackerman link to a second steering arm. The left side steering arm is connected to the left steering knuckle with a turnbuckle, just as the right steering arm is connected to the right steering knuckle. Some bellcrank systems allow racers to alter the Ackerman angle, which can tune the steering effect of the steering system in different ways.

Big Block --In Rc terms, this refers to a .21cc engine or larger.

Bled--After correctly assembling a shock absorber with no excess oil and no air bubbles, that shock absorber is considered properly bled.

Bleeding --The process of removing air and excess oil from shock absorbers. A properly assembled shock absorber is considered bled

Body -- In Rc terms, the body is the thin, usually Lexan, clear plastic piece that covers the car and provides the shape of the car. Most bodies, especially on touring cars and some other vehicles, are easily interchangeable, so it's possible to run a street truck body, then change it for a sedan body, then change that for a coupe body.

Brake -- The system used to slow a car or bring it to a stop. In an electric car, the electronic speed control performs this function. In a nitro car, braking is normally provided by a disc brake and brake pads.

Brake Check -- A driving tactic that is used to disturb a racer's concentration. A car that is being followed closely by another car can abruptly slow down in a section of the track where braking normally doesn't occur, causing the following car and other cars to swerve to avoid the car in front. Sometimes this works, sometimes it doesn't!

Braking -- Usually used in sentences like under braking or need more or less braking this simply refers to the time when the car is actually using its brakes.

Brake Fade - A term used when a car's brakes heat up and provide less stopping power, forcing the driver to learn to brake earlier as a long race progresses. Upgrading to our Fiber Brake Disk will prevent brake fade for racers. Drilled brake disks look really cool, but we are not aware of any actual performance advantages they may have.

Braking Zone -- The area of a track where cars are slowing down to approach a corner. Easiest to find at the end of a straight section. A track can have many braking zones.

Torque RC .com 2011

Break-In -- The process of running a nitro powered engine at idle speeds to prepare it for general use. The generally accepted method is to run the engine very rich (the exact needle valve adjustment will vary from engine to engine) for at least 3-4 tanks while the car is on a car stand. Running a fan over the engine and varying the idle speed slightly during break-in is also generally accepted. NOTE: As the engine breaks in, the speeds will pick up and you may have to richen the air/fuel mixture slightly. An engine isn't fully broken-in until it has run about 10-15 tanks, at which point you will see its full potential.

Buggy -- Among the more popular types of R/C cars, buggies are durable cars that can run on most surfaces. The most popular are rear-motor two-wheel drive (2WD) electric buggies and four-wheel drive (4WD) nitro and electric 4WD buggies are popular also.

Bulkhead -- A part of the car that is generally connects to the chassis. During assembly, other parts are connected to the bulkhead, making the bulkhead one of the primary foundation pieces of the car.

Bushing -- A metal donut that supports a rotating shaft (like an axle). Most bushings are metal, with most metal bushings made out of something called Bronze Oilite. This is a metal that is permanently lubricated.